News:
03-22-2004 - New homepage layout02-07-2002 - YaLC 0.82.0.0
- kills counter should work
- lists all active servers in LAN
- windowed mode when started "yalc /window"
06-30-2002 - YaLC and YaLC-VC:
Both now use DirectInput - so it is possible to use e.g. right Alt key.
06-27-2002 - YaLC-VC-Status:
Support for Wurmz!-Levels, improved physics code.
06-20-2002 - YaLC-VC-Status:
Now uses DirectX7, availiabe for download
06-18-2002 - YaLC-VC-Status:
works with sounds and blood;
not sure about network: fast gaming or fast release?
06-18-2002 - YaLC-VC-Status:
currently missing: Sounds, Blood, Network support
05-26-2002 - Development of YaLC-VC started:
05-24-2002 - YaLC 0.81.0.1:
- weapons are now sorted alphabetically
- all known bouncing bugs corrected
- appearance of "laser sight" changed
- placement of shells corrected
05-05-2002 - YaLC 0.81:
Changes:
- slightly reduced network load
- faster reloading of arms
- better bouncing for shoots and objects
- worm-catching by rope (not network)
- some minor bugs fixed
- level and arms-file renamed
04-26-2002 - YaLC 0.80:
First public release of YaLC
07-02-2002 - Development of YaLC began
12-21-2001 - Idea of YaLC was born